Unity Figma Bridge
You can now get Unity Figma Bridge from GitHub!
This is a demo of Unity Figma Bridge, created with a 1-Click Import from Figma and exported to WebGL. It was created by importing this Figma Document.
Easily bring your Figma Documents, Components, Assets and Prototypes to Unity. This package makes it super simple to connect a Figma document to your Unity project and import all of your assets as native Unity UI.
The source for this project is available here, to show how the importer works.
Status | Released |
Category | Tool |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Simon Oliver |
Comments
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Hi, I love the concept of the plugin. Are there any plans to add compatibility with component variants/properties, sections and component autolayout? I like to keep my components organized, but it seems that plugin doesn't read them correctly.
I had a lot of plans to add new features and fix up compatibility, but after Unity's corporate meltdown I switched over to Unreal so haven't had a lot of time on updates to this I'm afraid. Who knows though, maybe I'll have more time in the future!
Are you planning to make a similar plugin for Unreal as well? Or it's a completely different thing?
Maybe one day - it is a very different system. Want to get back to making games!